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Gravity Legion Graphics Blog
torsdag 17 september 2009
Mushrooms and Design Concepts
Mushroom rendered with realtime shading.
This was a test in order to see whether or not this would
be a good amount of realism for our game concept.
A few elements of game design as well as the first mock-up level.
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sketches
I made this tonight to try to visualize my gamepla...
even more character concepts
robots
Level Design Mock-Up
industry mock-up
character consepts
environmet concepts
Mushrooms and Design Concepts
Concept sketches ond thumbnails
Main character concept
Fiendekoncept
Gravity Legion Graphics
Deltagare
Gravity Legion Dev Team
Jona
Povel
Sebastian
halo
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